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#8041010 Jun 25, 2013 at 06:16 PM
364 Posts
This video will go over most of the class abilities and passive abilities for the Gladiator Class

Mind you this is for the beta 3 phase and is subject to change

http://www.youtube.com/watch?v=hq2Zm_koQnc
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#8727187 Nov 18, 2013 at 04:10 AM
Sub-Command
44 Posts
I've been lvling Gla which i'm at lvl 15. I'm finding it hard to develop a rotation. I'm about to start grinding dungeon as gla and i'm wondering if i can get any help with knowing what an early rotation might look like. I've seen the lvl 50 or so pld rotation but that doesn't help. I also have access to mrd abilities up to lvl 10 to add to the mix. I'd be thankful for any help and/or advice. Thanks.
When you have meet one person with autism, you have meet one person with autism.

You can overcome any challenge as long as you use your mind and are willing to work for it.
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#8728164 Nov 18, 2013 at 09:13 AM · Edited 4 years ago
125 Posts
You don't have many options that early. Here are the main two options that have been effective for me:

1. Pull with Shield Lob. Pop two Flashes to build quick hate on all mobs. Rotate Savage Blade combo through the mobs, and pop Flash as you feel necessary.

2. Pull with Shield Lob. Spam Flash while rotating Riot Blade combo for mp.

I prefer the first method, and it's easier to transition from that to the Rage of Halone combo when you get it.

There aren't any cross class skills that will help generate hate, so stick with defensive cooldowns such as Foresight, Keen Flurry, or Featherfoot. I also like to have Second Wind on my hotbar for a quick "Oh shit!" instant heal if I'm going to die. Depending on how many slots you have open, damage increasing cross class skills wouldn't hurt. More damage is always good, but defensive cooldowns come first.

Edited: Mixed up my skills... Doh!
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#8728218 Nov 18, 2013 at 09:24 AM
162 Posts
#8727187 Brinrin Healingblade wrote:

I've been lvling Gla which i'm at lvl 15. I'm finding it hard to develop a rotation. I'm about to start grinding dungeon as gla and i'm wondering if i can get any help with knowing what an early rotation might look like. I've seen the lvl 50 or so pld rotation but that doesn't help. I also have access to mrd abilities up to lvl 10 to add to the mix. I'd be thankful for any help and/or advice. Thanks.



The GLD, PLD combos are generally simple until you reach higher levels when skill weaving and group management become important.

Just keep in mind, your job is to generate enmity (dodge red attacks and mark target orders), not to deal damage, and not to heal (but having cure on your bar my save your life). At your level that means your main tools are Savage Blade, Flash, and Shield Lob. Skull Sunder from MAR could probably be fit into your rotation somewhere but iv never used it in mine so i wont presume to know where the best place for it would be.

Mid combat your primary combo will be a super simple Fastblade-->Savage Blade-->Repeat until things are dead. All your other moves will be used based on circumstance.

Another combo that iv found useful is Rampart-->Fight or Flight--> Convalescence--> Bloodbath--> Fracture-->primary combo x 2 This is an "All In" kind of combo so use it with care. This will heal you for 32.5% of your DAM output instead of the normal 25% plus all the extra DAM from the other abilities stack to give you what amounts to a hyped up Regen for 15 seconds. Its not a lot but, in fights where the healer cant focus on you only, it can mean an extra few seconds for the healer to pop off a Medica or Cure for you to get you back on your feet. (which will be super effective since Convalescence will be up still)

That probably answers your question but ill keep writing because it might be useful to you and maybe even spur some conversation with the other GLAs/PLDs out there.

If a monster hits hard with undodgeable attacks, you know a big attack is coming, or your know your healer is busy for a min (maybe REZ-ing that guy who can't seem to stay alive) then use Rampart whenever it becomes available.

Flash is useful at the start of a fight, which i will go into detail about in a sec, and mid-fight when you've just lost enmity on a mob or are about to. Just keep in mind their are time delays associated with using Flash, both in the casting and the enemy re-targeting you.

Riot Blade is only useful in a combo with Fast Blade but if you need this skill, your spamming flash too much.

Fight or Flight is almost always useful but is most useful during "critical enmity periods" (At the start of a fight or when primary enmity is about to be lost)

Convalescence is good when you need to go from low health to full in a jiffy, like just before Titans stomps or ULT which are guaranteed high damage times. Outside of those times, the move is a good last resort after all your defensive cool downs are used up.

Shield Lob is a good opener, and good for getting the attention of mobs who just switched targets but are out of the range of Flash. But take care not to spam it, as it will drain your TP super quick.

From my experience there are 3 types of engagements (not withstanding endgame off-tank things): Single monster, Monster group, and Single with adds later.

All 3 can be opened with Shield Lob. In a single mob or single with adds fight that gets their attention while you close with them and adds a little DPS to your opening. In a multi-mob encounter you can position yourself equidistant from the mobs the best you can while the shield is traveling, let the mobs close in and follow it up with Flash x2. That will nearly guarantee enmity for about 15 seconds during which time you can combo up the primary target and seal your position.

Other than the opening, dodging & re-positioning, Single mob encounters are generally a simple 1, 2, 1, 2... until something goes horribly wrong.

Monster groups' can be troublesome as DPS don't always follow the target markers and can pull the 3rd before the first is down, or your healer spams Medica at the start of the battle and ruins your work. So after your opening its always best to scroll though the targets every few seconds and get the detailed enmity info from the party bar. That allows you to split your combo or just change focus all together to maintain your hold.

Singles with adds is likely the most difficult category for a tank. New mobs pop up and DPS just LOVE to go after em, which can be fine if its that type of fight but sometimes its not and then you end up having to fight them and the mob. Also, mobs will always spawn while the healer is casting so before you can react they will always go for them first. Generally I will charge the new mobs and Flash them to me and move back to my original mob to form a close group. Buuuttt.... Flash is a finicky spell and can easily miss on the move. That is when you give chase and do all you can to get em back.


Sorry for being so long winded and i hope this helps.
Have fun and don't die.
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#8728823 Nov 18, 2013 at 11:28 AM
Sub-Command
44 Posts
Thanks Mord and Grimm. You both have given me a lot to work on. Grimm, you talk about detailed enmity information from the party bar, I don't know where to find that information. If youccould maybe post a picture showing where to find it that would be great unless it's the little bars that show up to the left of the hp bars on the party list right at the bottom of the job icons. If I run into more questions, I'll be back to ask them. Btw I think that I'm a minority healer in that I expect to get hit a few times when adds pop and try to stop casting as much as possible until the tank reaquires hate, also I don't ever recall casting medicia at the beginning of fights so that I don't become the tank. Lol. And I try to wait a little while at the beginning of fights for the tank to get a good build up of hate.
When you have meet one person with autism, you have meet one person with autism.

You can overcome any challenge as long as you use your mind and are willing to work for it.
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#8729088 Nov 18, 2013 at 12:22 PM · Edited 4 years ago
125 Posts
Yep. The enmity bar is under the job icon. It shows the enmity for the currently selected enemy. You can cycle through to see which mobs you might lose hate on to decide whether or not you need to hit it with a combo or flash. Eventually you just kind of get a feel for it. I rarely look at enmity bars anymore.
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#8731749 Nov 19, 2013 at 02:47 AM
Sub-Command
44 Posts
Ok, another question where should I spend my attribute points? Also when looking at gear what stats are more important than others?
When you have meet one person with autism, you have meet one person with autism.

You can overcome any challenge as long as you use your mind and are willing to work for it.
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#8732479 Nov 19, 2013 at 07:28 AM
125 Posts
As far as attribute points, I'll let Grimm take that one. He's been at endgame for a while, and that's where the points really matter.

As for the gear, I would say STR for low levels, and VIT for higher levels. At lower levels, VIT only gets you a very small amount of HP, so that's one reason why I would go with STR. That extra damage might also help you hold hate during those lower levels when you don't have many abilities to keep hate.

It's really only the accessories that you need to worry about stats on, as you don't really have many armor choices. You'll just want to be wearing the armor that is for GLA, MRD, PLD, and WAR. So yeah, I'd probably lean towards STR for a while unless you're having an issue with dying, and feel like that little bit of HP from VIT could help.

I've worn STR accessories as a WAR up to, and even in Aurum Vale, so I'm sure you'll be fine as a PLD. Though I have had full HQ gear since level 25, so that helps (weapon, armor, accessories all HQ). I'll admit that VIT would probably be better for me at times, and I will be switching to it for any dungeons from here on out, but there have been many times that I have been finishing off bosses with just me and the healer, or just me, and that extra damage helps a lot in those situations.

So anyway. That is what has worked with my on WAR. I'm sure Grimm will also share what has worked for him on PLD.

P.S. Let me know if you need any tanking gear made. I'm a 50 BSM, ARM, and GSM, so I can make everything you need (weapon, shield, and accessories).
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#8732737 Nov 19, 2013 at 08:40 AM
162 Posts
There is a great deal of discussion on this topic. Let me just tell you what iv done and leave it at that... otherwise well end up in Math-land and currently its 8am. Me no wanna.

Basically when i was leveling i went full VIT, which was nice i guess. I still died from time to time but i made it to lv 50 as well as expected. Then i got to theory crafting and switched to all STR. I dropped nearly 1k HP, which i was not too happy about, and for my efforts i was rewarded a noticeably higher DPS. Not a huge difference, but a noticeable one. As a PLD, DPS is merely a happy side-effect of generating enmity, so yay. When i changed over to STR i was also considering the boost to parry and block amounts, which from this alone were small but in conjunction with high level equipment and materia, could amount to a substantial difference.

I guess my thought process was this: What do PLDs do? Tank(duh). How? By generating enmity. How? With combos and special moves. What makes those better? DPS. What gives DPS? STR and Accuracy with critical hit rate as a lesser role. How does a PLD stay alive once all that is hitting him? Mitigation. Like? Parrying, Blocking and defensive cool downs. What makes those better? STR, Parry, and DEX. So, what stats have we listed so far? STR x2, Accuracy, Critical Hit Rate, Parry, and DEX. Which of these are on the bonus list? STR, DEX. What takes priority? STR as it helps with offence and defense where as DEX only helps defensively. SO? STR all day.
Have fun and don't die.
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#9183715 Mar 03, 2014 at 12:58 AM · Edited 4 years ago
162 Posts
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#9186802 Mar 03, 2014 at 03:23 PM
106 Posts
#9183715 Grimm Stronghammer wrote:

A humorous yet quite accurate guide to tanking.



I want to see the marauder guide.
I prefer playing warrior :3
I truely am the kawaii-est
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#9192261 Mar 04, 2014 at 04:52 PM
Sub-Command
44 Posts
I wish I had seen this earlier before I found out that I've been playing a pld all wrong for the last 20 lvls. Thanks Grimm for this.
When you have meet one person with autism, you have meet one person with autism.

You can overcome any challenge as long as you use your mind and are willing to work for it.
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